


You are either invited or challenged to race in the sections and claim them as your own. The city and the surroundings in the career mode have been divided into different territories, controlled by gangs. Another mode allows you to drive cooperatively (up to four players) in a single race. In Pursuit Knockout everyone starts as a civilian car, but the last one at the end of the first lap becomes a cop and needs to cause as much damage as possible to the other speeders. To become the civilian car, you have to tag it and then try to fend off the cops as long as possible until you are tagged again by other players.

Pursuit Tag is a race of one civilian car against cop cars. Up to eight players can race together, in the Pursuit Tag or Pursuit Knockout modes, with a few variations. The PC, PS3 and Xbox 360 versions offer online multiplayer, missing from the PS2, GC and Xbox releases. Other features include the possibility to form your own crew, more detailed sculpting features, drifting races (introduced in NFS:U and replaced by drag races in NFS:MW) and the new car classes. Many of them have been featured in previous installments, but there is a new selection and this year's edition introduces powerful muscle cars such as the Ford Mustang and Dodge Charger. As you win money from races, you can visit garages and car lots to make improvements to your vehicle.Įnhancements are still unlocked gradually, but the cars have now been divided over different tiers. At the same time, the focus on tuning and sculpting your car remains, as introduced in Need for Speed Underground.

The career mode offers complete freedom in a city with a story mode supported by FMV cutscenes, as featured in Need for Speed: Most Wanted, but now also set in the Carbon Canyon, where racers duel for territory in the city below. The 2006 game in the Need for Speed series is an evolution of the gameplay introduced in the previous games.
